Zack Lightman has spent his life dreaming. Dreaming that the precise world is perhaps a bit of additional identical to the quite a few science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that sometime, some unimaginable, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring journey.
Nevertheless hey, there’s nothing fallacious with a bit escapism, correct? In any case, Zack tells himself, he’s conscious of the excellence between fantasy and actuality. He’s conscious of that proper right here within the precise world, aimless teenage gamers with anger factors don’t get chosen to save a lot of the universe.
After which he sees the flying saucer.
Even stranger, the alien ship he’s observing is straight out of the videogame he performs every night time time, a massively in fashion on-line flight simulator known as Armada—throughout which gamers merely happen to be defending the earth from alien invaders.
No, Zack hasn’t misplaced his ideas. As unattainable as it seems, what he’s seeing is all too precise. And his experience—along with these of tens of hundreds of thousands of gamers all through the world—are going to be needed to save numerous the earth from what’s about to befall it.
It’s Zack’s chance, lastly, to play the hero. Nevertheless even by means of the worry and exhilaration, he can’t help contemplating once more to all these science-fiction tales he grew up with, and questioning: Doesn’t one factor about this state of affairs seem a bit…acquainted?
Instantly gleefully embracing and brilliantly subverting science-fiction conventions as solely Ernest Cline may, Armada is a rollicking, surprising thriller, a primary coming of age journey, and an alien invasion story like nothing you’ve ever study sooner than—one whose every web web page is infused with the pop-custom savvy that has helped make Ready Participant One a phenomenon.